MPC, Santa Monica, CA April 2013 to present
Target: Holiday Campaign 2013
Mirada, Marina Del Rey, CA Novemeber – December 2013
The Mill, Culver City, CA February 2013 to present
Gillete World Cup
Old Spice: Wes Welker
The Bureau: XCOM Declassified
Gatorade: “Lightning Bolt”
Chevy Malibu: “Rain”
Chevy Malibu: “Hill Assist”
“The Bridge” promos for FX
Art Director / VFX Director
Greenhaus GFX, Culver City, CA September 2012 to February 2013.
Real Time: Bill Maher
Expendables 2 (2012)
Jurassic Park 3D (2013)
Le Miserables (2012)
Kick Ass 2 (2013)
Senior Maya Generalist
Method Studios, Santa Monica CA June/July 2012
(Project: LG Strawberry) Lead team in R&D, modeling, animation.
Chromatic FX, Santa Monica CA January 2012 – June 2012
Responsible for all creative content for Chromatic FX, as well as managing content creation for creative partners Alioscopy, Exceptional 3D, and Magic Screen 3D.
Senior Maya Generalist
Syndrome Studios, Los Angeles CA May/June 2011
(Project: At&t commercial) Modeling, texturing, and animation.
Senior 3D Motion Graphics & Animation Artist
NBC Universal / Comcast Sportsnet, San Fransisco CA 2008-2010
Responsible for all Modeling, Texturing, Lighting, Rendering, and Compositing for CSN Bay Area as well as national CSN markets. A lead member of the creative team that designed all graphical broadcast elements for National CSN markets. My broad range of skills make me a versatile asset, as I have also spent time working as a Director, DP, and Editor.
Senior Editor Motion Graphics Artist
Google, Mountain View CA 2006-2008
Managed high volume editing and production needs in role as Senior Editor/Motion Graphics Artist. Well versed in Media and Project Management, Motion Graphics, and Illustration.
Emmy Award winning artist:
Winner Best Graphic Design and Animation- Program (2008-2009)
Four Emmy Nominations for Broadcast News
Promax/BDA Design Award Nominee:
Television/Video Presentation Sports Bumper 2009-2010
Tutorial on Zbrush/Vray Published in 3D Artist Magazine for March 2014 Issue
Creator/Moderator for the popular VFX Blog MAXDEPTH (www.max-depth.com)
3D Modeling, Texturing, Lighting, and Rendering. Creative Direction, Art Direction, Editing, and Project Management.
Software/Hardware Proficiencies Linux, PC, Mac
Maya, Mari, Zbrush, Realflow, Krakatoa MY, Nuke, FumeFX, Arnold, Mental Ray, Vray, PFtrack, Topogun, Headus UV Layout, After Effects, Photoshop, Syntheyes, Illustrator, Final Cut Pro, Deadline 6.